using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace kmax
{


public class PlayerHealth : MonoBehaviour
{

    [ContextMenuItem("Add hp","AddHp")]
    public int startingHealth = 10;
    public int flashSpeed =5;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    private void AddHp()
        {
            startingHealth += 20;
        }

    [ContextMenu("SetFalshSpeed")]
    private void SetFlashSpeed()
        {
            flashSpeed += 20;
        }

    // Update is called once per frame
    void Update()
    {
        
    }
 }
}
